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Your splendid work has been featured in my journal: [link]
I really like how you developed Cotillions character, even though I always pictured him with less muscles. Probably with some shirt/coat, but hell, you probably stop caring about such things when you become a god. And if I had a chest like that I would remain topless even in winter.
As for the Shadowthrone, I have ~20 different sketches of this figure and I'm happy with none of them. Many are close to your idea, but in my opinion they don't, just as your doesn't completely, show the ever-changing, semi-transparent creature made of shadows.
I still like this picture, especially how skillfully you've rendered the muscles.
I have always seen Cottilion as a cross between classical greek super athlete and a traditional Martial artist. something about his character says he'd obsess over perfect form. the problem is an athlete can be lean or heavy built my gut now tells me I should have aimed for something leaner. Also yes, a god of assasins would likely be covered in dark cloth, this was meant for a pinup calendar so I felt It more appropriate to have him half dressed.
shadowthrone is not the type of character I'd appreciate without motion. if someone (me or anyone so inclined) where to try him, I'd imagine a more dynamicly abstract shadow pattern second time around.
As for the Dancer, yes, I guess I'd see him much leaner (but still well-built) and wrapped in night camo, but again - It's pretty hard to make a shadowy-dark-hooded-etc creature look interesting.
Still, after seeing the rest of your gallery (and how fast you're progressing as an artist), I'd love to see an updated version of Cottillion some day.
And again I agree, Shadowthrone is to me more like a pattern of ever-changing shadows without a surface or a direct source of light to cast them. Probably the closest I got was making a 3D model, rendering it with strong light, then extracting only the shadows. Then changing the angle of light and repeating the process a few times. What I ended up with were many layers of shadows resembling a vague representation of a human. It still didn't work to well.
I think I'm gonna try a more elaborate picture for my next Malazan effort, trying to get my dynamism game going so I'm planning to do a few fight scenes.
Cottilion and Kalam fighting in the tent was one of the ideas I felt like persuing but I doubt I could make the lighting work as its meant to have been in near complete darkness.